Ffxi Asuran Fists: It takes a lot of time to properly test them and I have full time job and family, so while I will keep testing very clean, I wont make 100WS+ at each TP threshold to pin point fTP to super accurate values
Ranger corsair is a different thing.
Chocobo Knights Ep. 33 - "Asuran Fists Taru style!"
The idea behind the fight is to simply survive as long as you can, especially since bringing his HP to a certain point will make Maat use Asuran Fists.
Hand-to-Hand skill 250+, Monk or Puppetmaster level 71.
The fists are DMG+2 (going to work on Revenant or Flame +2's at the very least). I know Dragon kick is a great light closer but I'm wondering ….
=) Strategy.
From FFXI Wiki. mod: 30% STR, 30% DEX.
Hundred fist + Kraken club on a taru..
74 monk , 50 nin ,37 warrior, 30 thief, 24 sam. i heard alot of talk about how uber asuran fists is but does any one kno where and how i can get the weaponskill once i hit lvl 71? i heard some rmor that u have to camp some insane NM that takes 1 week to spawn. None.
72 All Jobs. Raging Fists.
Asuran Fists NM Fight (The Walls of Your Mind)
Re: How long does it take for Maat to go Asuran-crazy? From the 1 RDM fight I lost, it seemed that right after the 6 min mark, he went Asuran Fists nuts.
Asuran Fists
The useful single-hit WSes that Monk has are Backhand Blow, Howling Fist, and Dragon Kick. Read; View source; Accuracy+35 Attack+25 Magic Accuracy+35 Hand-to-Hand skill +242 Guarding skill +242 Magic Accuracy skill +242 "Asuran Fists" "Asuran Fists" damage +50% Image: Type: Weapon Storage: Storage Slip 28: Flags: Equippable, Not vendorable, Not …. viola~. Dano. It definitly is possible, so saying .
Ditch the grenade and get the sting and your ACC total will be 50.
Ditch the grenade and get ….
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